What we know about Halo 4 so far

I’ve watched a few videos from gamers who’ve seen Halo 4 in person. This is obviously not the final version of Halo 4 but some of this info might be interesting for you to read about.

  • sprint in multiplayer is always available and isn’t specific to any loadout
  • forerunner vision allows you to see through walls
  • no delays in Halo 4 multiplayer respawn
  • call of duty like gameplay with spartan points and metals which can be spent on improvements
  • better loadouts
  • weapon drops regarding power weapons will have random placements
  • melee executions yes
  • there will be mid match joining Halo 4 games online
  • mid match quitters in games is being fixed
  • Halo 4 map Wraparound is largely a vertical map with a big open center
  • Halo 4 map War House has a big mech in the middle and is good with short range weapons
  • forge yes
  • no more firefight mode

New details about Halo 4 multiplayer

Not a huge long list of things, but I did see a recent interview with the Halo 4 multiplayer lead programmer. I have to admit one thing. I’m nervous about this game. They have assured that it will play like Halo so perhaps I just need to trust? Anyways here’s a summary of Halo 4 multiplayer updates.

  • Spartan ranking up
  • custom loadouts
  • sprint
  • armor abilities
  • CTF
  • 16 player online

Told it wasn’t a long list!