Author Topic: Theory of Teamshooting  (Read 667 times)

Offline GNOM3

  • Halo Xpert
  • Global Moderator
  • Hero Member
  • *****
  • Posts: 663
  • I wonder how high i can jump??
Theory of Teamshooting
« on: June 15, 2009, 05:52:36 PM »

I am sure this has happened to everyone who reads this. Your playing with your team, they call someone who is two shots out and you move in for the kill. You turn the corner to find him..and his teammate. Here is the moment of truth, you have two choices, 1) rush in ninja the full shield guy and get a beatdown on the one and teabag their bodies, or 2) retreat and regroup. You chose option number one. All of this has happened in a split second. You rush in and are dead before you have had a chance to even shoot. This is the teamshot, perhaps one of the most yelled things in matchmaking and customs alike. TEAMSHOT, TEAMSHOT, WE NEED TO TEAMSHOOT!

What is really teamshooting? The full team blasting one guy? Or just a duo taking down the overshield guy. The answer is both. As a team, teamshooting comes with set ups. I know its going off topic but a good setup is where the teamshot is most efficient. You should set up so you always have a teamshot, like on Guardian. The elbow set us is a prime example. One or two guys snipe two can cover top gold, bottom mid, top mid, top green, blue window, snipe lift and camo. Top/Bottom green can cover top and bottom mid, top green, blue window, snipe-lift, snipe 3, snipe 1, bottom and top green also. There are overlapping fields of fire which is why when a good team sets up its difficult to break.

What makes a pro team pro? Some special pills? Modded controllers? None of those, its their team work, more often than not they will make better decisions and are more aware than most other players. While they generally are better at these thing, what puts them way above is their teamwork.  Put a group of four random pros together and they will play very well together.  It is not just because their pro, but because they have awesome communication. With great communication will come great teamshooting.

Lets look at some of the asthmatics behind the BR first. It takes 4 shots to kill one person on LAN(online it is questionable). Each burst does about 25% damage to you. There are 3 bullets in each BR burst. Which means it takes 12 bullets to kill someone. Lets say that from full shields to death you have 100 points of damage. Take 100 and divide it by 12 and you get 8.33333. So each individual bullet will do 8.333 repeating points of damage to you. After the third shot your shields will be down. That takes you down to 74.9 health. Which the next shot will kill you. This is with a normal BR.The MLG settings have the BR at 110% damage which means each burst will do 27.5 points of damage per burst. Which means in MLG each bullet does 9.16 points of damage. It takes you 10.9 shots to kill someone in MLG. Basically 11. Which means you have a whole 1 bullet to hit nothing but a dead body. This is assuming all shots hit him in the head.   For body shots, it takes around 6 shots to kill a player, give or take(assuming all shots are in the body) Which means that each bullet does 5.556 points of damage to the target. It takes 13.51 bullets to drop the opponents shields.

Lets put this into practical use in what I said before, the Guardian elbow set up with Team Oddball. Red team has the ball sitting on elbow, with player R1 and R2 sitting on snipe tower, player R3 with ball on elbow, and player R4 on middle green. Blue team is spread throughout gold, and blue. They know they need that ball so they organize a push. Player B1 is set up to go over snipe lift, B2 is set up to go into blue window to put shots on R4 on top/mid green. B3 is going to push bottom middle and B4 is going to go top mid and push to green. They move at the same time. B1 goes over snipe lift and R1 and R2 go to lift side of snipe to put shots, at the same time R3 drops ball and puts shots on the guy lifting. He will be dead before he is ½ off the lift because assuming all 3 bursts hit it would only need 1 more shot to kill him. They then would take out the guy top middle team shooting with the guy top green which would drop him 1 shot(assuming all bullets hit). At this point the guy B2 has gotten R4 one shot and he will drop down to bottom green. B3 would be just coming down to bottom green. R3 would see him put shots on him along with R4 when he comes around the corner. B2 would attempt to make a move up to snipe 3 because the R1 and R2 would be S2/Elbow putting shots on top mid, and bottom green. Which would leave Blue team all dead, and Red would be all up waiting for the respawn.

Or another situation(does not happen)

Both teams are standing still Team A is going to be shooting 2 people at a time, team B is going to be shooting each person individually. Team A will be putting out 55 points of damage against one person while Team B puts out only 27.5 points of damage. The outcome will be, Team B will all be down but Team A will lose 2 people.

Teamshooting is not only an easier way to win a match, it encourages teamwork.  Teamshooting is not only all four players shooting. It could just be your friend and you, or a group of friends. Many people want a explanation of why teamshooting is better. The reason is as complex as Halo 3 is. Teamshooting means you have a decent team. Constant teamshooting means that there is a decent amount of awareness not just self-centered playing. Team shooting should not be judged by total number of assists.

Teamshooting is not only a result of decent call outs, and teamwork, but it is a start to building a better team. Teamshooting can either make or break a game. It is not necessarily the answer to all your problems, but it helps out a lot and will come with practice and playing together..

***taken from mlginsider.com***

props to apollo


HFF Moderator

Offline Ponked

  • Global Moderator
  • Sr. Member
  • *****
  • Posts: 399
  • You just got Ponked!
Re: Theory of Teamshooting
« Reply #1 on: June 15, 2009, 07:38:06 PM »
Good find Jaz

Offline na golfball

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 611
Re: Theory of Teamshooting
« Reply #2 on: June 15, 2009, 07:50:37 PM »
awesome Jaz
"Skepticism should be encouraged in society. Skeptics are not simply scoffers of the status quo, but souls in search of truth."